There are so many different ways to arrive at the home page for an interesting project here on java.net. To help you find the project you are looking for or to retrace your steps to rediscover a project that piqued your interest, you can list the projects alphabetically, by community, by topic, or by downloadable executables. You can pull out only those that are hosted here on java.net or look for the special "linked" symbol to identify those projects that are hosted on other sites. We are particularly proud of those projects that began in our incubator and have matured into successful projects and are listed as incubator graduates.
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2 text cartoon tutorial
(2numbercartoontutorialsforcpuandchips)
text used in cartoon tutorials " flying text "
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3D Lips articulation modelisation
(3Dlips)
The project consiste to create an 3D lips Model who can be articulate or animate, following words or phonèmes
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A mock framework for testing Darkstar (SGS) applications
(MockSGS)
MockSGS is a simple framework that implements the various SGS service interfaces and injects it's own context into SGS. This allows you to write unit tests for your tasks without running a SGS client/server.
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A powerful Go SGF viewer/reader running on mobile
(yygo-midp-local)
New!
A powerful Go SGF viewer/reader running on mobile. Can read any SGF files residing on the mobile. support nokia, samsung, moto, sonnic, dopuda machines.
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A software for processing signals from a 6dof wand
(6dofwand)
A signal processing, configuration and calibration software for a currently developed open specs 6dof wand device, for 3d modellers etc. The code will be written in Java for platform interoperability.
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A Sudoku solver and generator
(JSudoku)
This is a standalone application which allows the user to play, solve sudoku grids and generate new ones. Based on NetBeans platform
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A virtual desktop focused on communications
(Joing)
A virtual desktop (developed in a client/server fashion) capable to launch remote as well as local applications.
It also has special tools to communicate and share with other people using "Joing".
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Actionscript 3.0 API for Darkstar
(sgs-as3)
This Darkstar - Actionscript 3.0 API is using Binary Socket connection to communicate with Darkstar server. It's built base on Darkstar's protocol.
Summary:
1. Written in Actionscript 3.0 (AS3). Can be used in Flash 9+, Flex applications
2. Very light framework, Event Driven model
3. Scalable
4. Easy to use
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Administrador de Escolas
(NORSJAVA)
The Project Administrator of Schools will serve as base for the learning of Java in the Region the Northwest of the State of the Rio Grande Do Sul - Brazil. It will be a project to automatize a school (secretariat, library, etc)
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Advanced Space War
(ASW)
Multiplayer Spacewar with network support, server coded in java, client coded in actionscript
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AI
(JNeuralNet)
Since there are many java projects that rely on AI, this project aims at constructing a supervised neural network framework (multi layer perception model) that provides easy to use neural net creation, training API's along with appropriate customization to support newer training techniques
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aircarrier
An aerial combat game revolving around propeller driven planes in fast paced dogfights, based on flying carriers. Uses models made in Blender, and based on the 3D jMonkeyEngine.
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ajug-adelaide
he Adelaide Java User Group is the only known South Australian Java User Group. The group's main resource is the Wiki Site at http://ajug.org.au/display/AJUG/AjugAdelaide and the YahooGroups mailing list ajug-adelaide-announce@yahoogroups.com at http://groups.yahoo.com/group/ajug-adelaide-announce
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Algebraic Manipulations Package
(algebraicmath)
A project aimed at implementing pure mathematics in Java, so that algebraic manipulation of equations and functions, e.g. differentiation, would be made possible via this Java package.
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Amazones
(amazones)
The goal of Amazones is to create an Artificial Intelligence able to beat a human player and other AIs at the Amazones game (Chess-like game)
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An ant task for JAI
(jai-ant)
This ant task allows you to use ANT as a scripting language to do image processing. All the heavy lifting is done by the Java Advanced Imaging API (JAI).
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Andhra University College Of Engineering Java User Group
(aucejug)
aucejug is meant for Java users of Andhra University College Of Engineering , Andhra Pradesh state of India. It is just like any other JUG.
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anidrium
(Anidrium)
Anidrium is a simple basic game engine written in Java. It uses JOGL for graphics and JOAL for audio and JInput for handling user input.
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antgame-1.8
(AntGame)
AntGame is a game project for the university!
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Antiope
Game of the amazons in Java
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Arcade Game for Ricoh Device
(ricoh-carpe-diem)
Arcade game in which a player should catch all eggs falling from chutes.
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arkansas
(ArkansasJUG)
University of Arkansas Java User Group
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Assam University Silchar Java User Group
(AUSJUG)
The Assam University Silchar Java User Group intends to spread awareness about Java and the latest java technologies, and to elucidate & teach people about the immense potential of Java. Since the Group is very new and small, we haven't planned group gatherings yet. We are really looking forward to it, so join AUSJUG and have fun with Java.
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Asteroid Racer Mobile
(asteroidracer)
This is a simple game for Java ME that uses the OpenGL ES bindings for Java ME (JSR-239) and the Mobile Sensor API (JSR-256) to demonstrate the use of 3D graphics and accelerometers on mobile phones. The game is based on the game from the technical session "Combining OpenGL-ES and Mobile Sensor API for a New Gaming Experience" at the Mobile & Embedded Developer Days 2008 (https://developerdays.dev.java.net/abstracts.html#TS12).
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Balls and Lines game
(ricoh-BallsNLines)
A simple balls and lines game.
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bangalore open java users group
(bojug)
This is a community if Java users in Bangalore, India. We hope to have to talks, debates, discussions,hack sessions, and participate. More importantly Share! We hope to create a forum for ideas to flow.
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Battery
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Battle Tatics Arena
(bta)
Battle tatics arena will be a game following the "tatics" line, like Final Fantasy Tatics, Ogre Tatics, etc. The main difference is that this game is more online oriented, where 2 or more players engage in a battle like a chess game.
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BD-J Application Contest
(bd-j-application-contest)
Project for the 2007 JavaOne Blu-ray Disc Java Application Contest sponsored by 20th Century Fox Home Video and Panasonic.
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Berluskotchi - a tamagotchi for your mobile phone
(Berluskotchi)
Berluskotchi is a customizable tamagotchi for mobile phones using J2ME (CLDC 1.1 and MIDP 2.0), with the possibility to update it online through a web-service. Future releases will include also advanced AI algorithms
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Blu Dahlia: Blu-Ray Java and TV Java User's Group
(blu-dahlia)
This Java User's Group would focus on Blu-Ray, and other applications of Java to interactive TV, such as OCAP for Cable TV, and GEM-IPTV for IPTV. Like the nightclub in Raymond Chandler's novel, Blu Dahlia is a gathering place to exchange ideas, hire a professional (with or without blackjack), or just find solace after a hard debugging session at the bottom of a cheap bottle of whiskey.
This group is in formation, but we expect to coordinate with SEMUG and the LAJUG. We expect meetings to be held in or near Hollywood, and perhaps be bi-weekly or monthly.
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BlueBubbles
(bluebubbles)
This project consists of a multiplayer prototype version of the known Frozen Bubbles game (http://www.frozen-bubble.org/) which is under GNU GPL v2 license. This new version is intended to be made using 3D graphics(OpenGL), and the Bluetooth tecnology to comunicate the two playing devices. To achieve this goals we will use the Java 3D API and the Java APIs for Bluetooth Wireless Technology (JSR-82). This project is aimed to the J2SE platform, and has the major objective of being a tutorial to developers who are interested in learning these two promissing technologies. It is a research, opensource project.
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BOA
(BuildOrderAnalyzer)
The Build Order Anlyzer 2.0 for Axis & Allies RTS is a tool for analyzing builds in the Axis & Allies RTS game. Wikipedia has a great defnition for a 'Build Order'. To summarize, a 'Build Order' in an RTS game defines the order in which a player builds their buildings, units, and upgrades. Understanding the timing and affect of various build trees is critical in making the appropriate tactical decisions during the game. The BOA allows a player to build and analyze multiple Build Orders without playing a game. Lose to a player due to their build? Then plug it into the BOA and figure out a build to counter it! Gamers no longer have to play game, after game, after game to figure out a decent counter to another players Build Order, they can use the BOA to figure it out. The BOA can literally save serious gamers hundreds of hours of game play!
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Bornean Orangutan Conservation Media Campaign
(orangutan)
An interactive game for children 3-12 years old. they can learn how bornean orangutan can survive in the natural bornean forest.
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Brazilian Java Users Society
(soujava)
Here you will have access to all tools and projects that the SouJava group will be supporting to integrate the Brazilian Java Community with the international community.
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Browser in java using netbeans with explaination
(webbrowser)
web browser fully functional with detailed explainations
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Bunny Hunters Online!
(bunny_hunters)
A demo 2D lock-step SGS game.
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Business Chain
(business-chain)
A browser-only multiplayer game for CEOs and mayors
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CaJo
(cajo)
An RMI framwork for collaboration between applications. It allows spontaneous interconnection, and also provides for the transmission of graphical user interfaces. It is freely licensed under the GNU LGPL.
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CandyWars
This game is based on the games Dopewars but instead of useing drugs we'll be using candy.
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Cantinho do Java
Dedicado ao compartilhamento de informações sobre Java: exemplos, dicas, tutoriais, e-books, etc. Para Windows e Linux.
Dedicated to the comprehension of information about Java: examples, hints, tutoriais, and-books, etc. For Windows and Linux.
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Caveman
This game is a little like runescape but it goes back to the dinosaurs and cavemen. Your character, the caveman will roam round doing many activities and gaining skills. All the creatures that can be found range from reptiles to dinosaurs to amphibious creatures. All mystical and pre-historical creatures will be featured in this game. Basically I am thinking, runescape but with a massive new twist.
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Chaoscape
A online mmorpg game.
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Charleston SC Java Users Group (JUG)
(charleston-sc-jug)
This is the Charleston SC Java Users Group (JUG).
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Chat application built on top of Project Darkstar.
(darkstar-chat)
New!
Simple chat application which uses Project Darkstar for communication.
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Chennai Java User Group
(ChennaiJavaUserGroup)
Hi Guys ,We are all Java guys working in different places. We are Specialized in Developing Intranet/Extranet/Internet/B2B applications for the Industries, to make their communications effective. And we are interested in discussing Java related latest developments, issues etc. The technologies we discuss are J2EE, MVC, SC, Open Source etc
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Chess Game
(chessgame)
Chess Game
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ChicoJUGChico Java User Group
(chicojug)
Chico Java User Group (Chico JUG) is located in Chico, CA. We aim to:
* Promote the use of Java and related technologies
* Educate through high-quality and applicable presentations
* Induce interactive discussions and forums
* Be a resource hub for whomever is interested in web development in general and Java in particular
* Develop close ties and relationships with the industry mentor companies and educational institutions in the United States and worldwide.
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Chinese-Chess-Xiang-Qi
(chinese-chess-xiang-qi)
Chinese Chess also known as Xiang Qi, is a variation on chess that is said to be as old as the original puported to originate in India. This version, originally written in C++ and ported to Java in 1995/6 is one of if not the first chess engines and indeed, one of the very first games written in Java. The intent of this project is to improve on the original and add JXTA to create network games.
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claybox: mobile framework
(ClayBox)
Java ME flexible UI and systems framework to help developers in writing their application, not in writing the engine behind it. Asynchronous networking, network utilities, webservices, screen management , asynchronous screen preparation, thread utilities, build system and more is right out of the box.
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Client/Server Boggle Game
(Boggle)
This project is for a multiplayer Client/Server Boggle Game. Currently it supports client/server 2 player support. Goals include a Computer Player (currently in research), and multi game server (server is limited to 1 game at a time currently).
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codename-tiger
Codename Tiger is a 3D game in which you fly an Apache helicopter and destroy several enemy vehicles like F-16, AC-130 Spectre gunships, SA-11, M1 Abrams and Humvees.
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Columbia SC Java Users Group
(jugofcola)
Columbia SC Java Users Group
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Comet for everyone, everywhere
(Atmosphere)
The project propose a framework for easily developing portable Comet based web application (aka Ajax Push application).
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Comunidad Java Chile
(ComunidadJavaChile)
Comunidad de usuarios Chilenos de Tecnologias Java(Chilean Java User Group)
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Comunidad Java La Paz
(lapazjavacommunity)
Estabilishing a JUG in La Paz
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connectFour3D
(ConnectFour3D)
ConnectFour3D Game (Application and Applet) with Swing and OpenGL GUI
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cooki3d
Cooki3d (http://www.cooki3d.org) is a cross platform game engine based on OpenSceneGraph(1.2) and SDL under dual licence... Makes it possible to run a powerful 3d multimedia application (support wav, mp3, xml...) on a web navigator or using a specific GUI (SDL, Producer, Qt4, Java/ jogl). Cooki3d support fireFox and iExplorer under Linux and windowsXP/2000/98 via applets, you can test the online examples at now!. Cooki3d has also its java framework to create, build and deploy easily cooki3d applications on the web or localy.
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Cool Swing IGS Go Client
(tygo-springrcp)
A Swing Go Game Application based on SpringRCP. It can play Go online, browse and edit local sgf file, search sgf in Database on Server.
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Creatures
A home-made mmorpg game.
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Cricket Game
(JCricket)
J Cricket is an advance game built in Java for Multiplaying over the net
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CryptEngine
(crypt)
CryptEngine is a fast 3D engine for Java available as Open Source and is distributed under Mozilla Public License. Not only does CryptEngine provide 3D graphics functionality, but game design will be easy with the 3D support, sound system, scripting and networking. Unlike several other 3D engines, CryptEngine focuses on Rapid Application Development.
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ctdomino
(domino)
Allow each "Domino" to exist under it's own power (thread).
When a domino falls it intern bumps and tips one or more
domino's. The process continues until the last domino falls.
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DarkStar ActionScript Client
(DarkStar-AS-Client)
The DarkStar-AS-Client is an SGS client library developed in the ActionScript language, for use in Flex and Air applications.
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Darkstar Client APis
(sgs-client-apis)
This project contains projects for community written APIs for Project Darkstar
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Darkstar Datastructures
(darkstar-datastructures)
A collection of basic Comp Sci datastructures designed to be efficient and have minimal lock contention in the Darkstar server environment.
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Darkstar Libraries
(sgs-libraries)
These are community written reusable libraries for Project Darkstar based games.
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Darkstar Test Cluster
(dtc)
New!
QA Harness designed to facilitate running automated tests against Project Darkstar and collecting/reporting results.
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DBwithGUI
(aptframework)
Database with Gui using Swing
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Demonstrations for the Sun Game Server
(sgs-demos)
This is a palce to share your demonstration programs for the Sun Game Server
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Desire Driven (jDsD) - new road to gaming
(jDsD)
An allround 2D/3D networked gaming platform designed to adjust itself to the desires of the gamers. Can also be used to create (web)applications.
Game logic can be defined without writing code and the game content does not consist of a static pile of data but generated using physics and simple feedback collection from the designers and players. Anyone is able to make complex games, even while the game is in progress.
Free and open source implementation using pure Java and readily available native libraries such as OpenGL. Lightweight and ready for mobile platforms.
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Dino
The player will command a dinosaur , Di.No, with strange powers who wants to protect his house a unexpected rain of things. With simple commands, walking only for the sides and can shoot something on the objects in specific situation:
The player need destroy the objects, collect itens and bonus
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DiscreetEventSystem
Some discreet event system implementation.
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DiscWorld
(discworld)
A Multi-player online game based on Pratchett's DiscWorld.
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Dune Revival
(dunerevival)
This project will consist n two steps :
1/ The developement of a viewer, allowing to read from ancient files such as HSQ, AGB, etc. files.
2/ The developement of a Virtual Machine allowing to play the old 1992 PC game "Dune".
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Dynatech Futher Build
(dynatechfb)
Dynatech is an economy simulation computer game from 1992 available through reline Software. In the Dynatech scenario, resources are exhausted, and distant planets are colonized to ensure the supply of Earth (Terra) with necessary goods. Resources such as crude oil can be conveyed and stepwisely processed in manufacturing plants to finally create end products, which are purchased by Terra. In addition spaceships are used to transport the intermediate and end products from one planet to another.
The human and computer players build up companies trying to make a fortune in this emerging market. The companies compete and cooperate in a higly dynamic market-based scenario, being able to buy or sell goods and post or accept transportation orders. In this scenario different strategies are possible. Companies may concentrate on conveying raw materials or the manufacturing of end products. Others might try to set up complete supply-chains, or assemble a fleet of spaceships focusing on the transportation domain.
We will make it playable using new technologies
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Easy Decal
(easy-decal)
Creates and installs custom decals in Counter-Strike and other Half-Life games.
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enJine - didactic game engine in Java
EnJine is an open-source game engine written in Java and making use of the Java 3D API. Its main purpose is to serve as a didactic tool to aid in teaching game design and computer science, especially computer graphics and software engineering subjects.
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EnJine - didactic game engine using Java 3D
(enjine)
EnJine is an open-source game engine written in Java and making use of the Java 3D API. Its main purpose is to serve as a didactic tool to aid in teaching game design and computer science, especially computer graphics and software engineering subjects.
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Ensmer - Object oriented 3D interface
(ensmer)
Project to design and implement an extensible, modular, object oriented user interface. The goal of the project is to allow users to create a fully customizeable 3D world to interact within.
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espresso
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Evolution-Opt
A Framework to resolve combinatorial optimization problems. It uses techniques such as:
- Genetic Algorithm;
- Evolutionary Algorithm;
- so on;
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F2IBuilder - Font to Image Builder
(F2IBuilder)
F2IBuilder (Font to Image Builder)
É uma ferramenta para geração de imagens contendo os caracteres de uma fonte (letra), a imagem gerada, é utilizada basicamente em uma técnica chamada FontBitmap, que consiste na utilização de uma imagem contendo os caracteres que se deseja desenhar na tela, tal técnica é amplamente emprega em software multimídias e jogos.
F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a licença GPL
Dentre as principais características, podemos destacar:
*Geração de Imagens em "bmp" e "png";
*Aplicação de canal Alpha (png)
*Aplicação de sombras nas letras
*Seleção de cores (fonte, sombra e fundo)
*Uso de métricas
Site: http://pjmoo.codigolivre.org.br/wiki/index.php/F2IBuilder
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Fatal Assault
Fatal Assault is a 2D Online Turn-Based Tactical RPG written in Java.
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fbt
(FBT)
FBT is Frames Based programming Toolkit used to write java programs
for mobile devices (devices with limited computing capability and
memory).
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FCIH-JUG
Java User Group at Helwan University
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flash like animation framework for swing
(swash)
The project aims to develop a framework to create interactive animations that can be easily embedded into swing
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flying
(projectairplane)
fly a virtual airplane or be a passenger. as a kid passenger play mario kart on your ds. as an adult passenger pick a ds game. mario kart or kirby.
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Framework for programming the game of Go
(TesujiGoFramework)
General framework for making a Go playing program. This framework is based on experiences from the current project-manager, former three-time World Champion Computer Go, Mark Boon. Hopefully tis will grow to be a general Go programming research project.
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Free Tank
(freetank)
An open source Java game inspired in the classic arcade game Battle City.
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Freefodder
(freefodder)
The project aims to implement a game similar to the classic Amiga game Cannonfodder.
It will be programmed with the Java language entirely and is going to use the JGI core projects JOGL and JInput.
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FUJA - FACENSA Usuários de Java
(fuja)
Home for all projects developed by this students group. FACENSA is a College (www.facensa.com.br) and this group called FUJA extends the knowledge started in class with other students from the same college.
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Fuja Mock
(fumo)
Simulator for java certification tests
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Galaxy of Evolution
(galaxy-of-evolution)
A 4X game like an improved Ascendancy or Master of Orion. 3D enabled using Xith3D.
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Game
(3Moons)
A game created with its only purpose is lettine others play
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Game Base
(gamebase)
Simple Game Engine to be used in Java Teaching
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GAME BASED LEARNING
(j2megames)
I want to make a game "rat in a maze" that will used to understand students recursion concepts.
so mu basic requirement is to make a running game rat and maze in j2me.
for help i have got a code of rat and maze in applet form
but the thing is that i need it in midlet i.e j2me
I have developed tower of hanoi in j2me to understand students the concept of stacks
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Game named JMegaMan
(prototipomm)
JMegaman its a game based on MegaMan game, created using Java (J2SE) language.
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Game naval battle
(navalbattle)
Traditional Game naval battle, with chat for communication between the players.
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Games of the Generals
(gg)
Games of the Generals Strategy Board Game
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